Mar 272014
 
 

Stone-of-Life-Arch-Mage-Build-1This S.O.L Stone of Life EX Arch Mage Guide/Build will go over what’s good and what to avoid. This class uses long distance weapons and has the strongest destruction magic, but you’ll have to cast Concentration of Spell for the temporary destruction magic bonus buff.

Real quick your gonna find that your normal attack isn’t enough and your special moves use up MP too fast. Focusing on building up you max MP and it’s recovery is gonna be a must.

View more info at the S.O.L Stone of Life EX S.O.L Stone of Life EX Guide Wiki

Arch Mage Guide/Build

Action Style

These will change your normal attack action. Once unlocked you can change between each freely.

Archmage – Entry level and unlocked right away.
Shaman (Req *23 & LV25) – Able to shoot fast magic bolts.
Sage (Req *90 & LV70) – Able to shoot slow magic bolts that deliver huge knock back.
Spell Master (Req *150 & LV150) – Can shoot huge magic bolts to attack multiple foes.

* = Numbers of stars you need from dungeons. You can check how many you have on the first tab in the main menu.

Power Attack

Your power attack charges up when you use skill’s and you can see the meter at the bottom of the screen filling up. These are associated directly with your Action Style’s so to unlock new ones you’ll have to increase your level and get stars in dungeons.

Step 1 – Shoots bullets in 8 directions.

Step 2 – Strong magic bullets that damage enemies multiple times.

Step 3 – Drop 4 bullets that explode.

Step 4 – Summon a tornado that hurts enemies around you.

You can use buffs and none enemy attacks to charge your Power Attack before a big fight.

Training Skills

The first 2 tabs vary between classes while the resistance and power attack tabs are the same for all. Located in the statues area on the S.Skill tab. Use Style points from leveling up to increase strength.

Staff Wand Staff Wand 2%-20% Raises strength when using staffs and wands.
Staff Staff 3%-30% Increases attack with staffs.
Wand Wand 3%-30% Increases attack with wands.
Blow of Magic Blow of Magic 3%-30% Achieve multi-kill and 20% of the MP will be recovered at a certain rate.

Armor Armor 5%-50% Physical defense up. Says it increases physical defense by a % when it’s actually just the number, +5% = +5 Armor.
Spirit Time Spirit Time 3%-30% Max MP up
Life-Time Life Time 6%-60% Max HP up
Recharge Recharge 1%-10% MP recovery up
Memorize Memorize 5%-50% Increases destruction magic strength when health falls below 40%. When you have a shield equip you can keep your health low without a big risk of dying.

 

Water-Resist-Training Water Resist 8%-80% Defend better against water.
Fire-Resist-Training Fire Resist 8%-80% Defend better against fire.
Earth-Resist-Training Earth Resist 8%-80% Defend better against earth.
Wind-Resist-Training Wind Resist 8%-80% Defend better against wind.

Power-Attack-Training Power Attack 3%-30% Raises strength of Power Attack.
Fast-Power-Attack Fast Power Attack 5%-50% Increase the fill rate of Power Attack Gauge.

Skills

Same for all classes except for S.Skills. These are what you’ll use most to attack monsters and are available for every class except S.Skills which are unique. Use skill points from leveling up (1 gained per level) to increase and cost 1 point each for every level with the max being 10. If your patient you can find all of these as drops without having to pay 7,500-30,000g for them in towns. Visit Roger in Graystone and pay 50,000g to reset and reallocate.

* Buy in Herbhill
** Buy in Graystone
*** Buy in Old Town

Destruction Magic

Fire-Bolt Fire Bolt 7,500g* 15/51%-42/150% Fires 3 flaming fire bolts and delivers fire elemental damage to enemies. Good for large groups as it will pass through them, but will usually only hit the enemies once so Ice Bolt is better for 1 on 1.
Inferno Inferno S.AOE 10,000g* 15/39%-42/120% Shoots a fire beam that will hurt enemies and consume MP every second while held down.
Meteor Meteor M.AOE 30,000g** 50/105%-95/330% Drops a meteor from the sky that damages with fire in an area. Cast right away when Blizzard, Land Collapse, and Thunder Bolt require charge time. No cast distance limit so you can blast enemies from across the screen and they wont attack you.
Flame-Nova Flame Nova L.AOE 30,000g*** 65/65%-137/200% Damages enemies with fire and has max cast distance. This and Lightning Nova are the strongest Destruction skills.
Flame-Barrier Flame Barrier 15000g** 55/69%/10s-118/150%/10s Hurts things with fire that get too close. Hold down for a few seconds to cast.

 

Ice-Bolt Ice Bolt 7,500g* 15/58%-42/175% Launches 3 freezing ice bolts that delivers water damage. The best bolt for causing the most pain to single targets as all projectiles will land a hit.
Ice-Lance Ice Lance S.AOE 10,000g* 15/39%-42/120% Shoots a water beam that hurts enemies and consume MP every second while held down.
Blizzard Blizzard M.AOE 30,000g** 55/62%-118/170% Ice storm damages with water to those in radius.
Frozen-Nova Frozen Nova L.AOE 30,000g*** 65/69%-137/150% Attacks with water and can be cast at max distance. Weakest of all skills of same tier making it obsolete for about 99% of fights.
Ice-Barrier Ice Barrier 15,000g** 55/69%/10s-118/150%/10s Hurts things with water that get too close. Hold down for a few seconds to cast.

 

Stone-Bolt Stone Bolt 7,500g* 15/69%-42/200% Hurls gigantic boulders to deliver earth damage.
Stone-Spear Stone Spear S.AOE 10,000g* 15/39%-42/120% Shoots an earth beam that hurts enemies and consume MP every second while held down.
Land-Collapse Land Collapse M.AOE 30,000g** 55/59%-118/230% Stone earth pillars hurt foes within radius.
Earthquake Earthquake L.AOE 30,000g*** 65/67%-137/175% Hurts with earth and can be cast at max distance. Weaker than fire and wind skills of same tier making it obsolete for about 99% of fights.
Stone-Barrier Stone Barrier 15,000g** 55/69%/10s-118/150%/10s Hurts things with earth that get too close. Hold down for a few seconds to cast.

 

Lightning-Bolt Lightning Bolt 7,500g* 15/58%-42/175% Large lightning the causes wind damage.
Chain-Lightning Chain Lightning S.AOE 10,000g* 15/39%-42/120% Shoots a wind beam that continually hurts enemies and consumes MP while held down.
Thunder-Bolt Thunder Bolt M.AOE 30,000g** 55/60%-118/195% Drops lightning from the sky to hurt foes in radius.
Lightning-Nova Lightning Nova L.AOE 30,000g*** 65/69%-137/200% Damages enemies with wind and has max cast distance. This and Flame Nova are the strongest Destruction skills.
Wind-Barrier Wind Barrier 15,000g** 55/69%/10s-118/150%/10s Hurts things with wind that get too close. Hold down for a few seconds to cast.

Trap Magic

Great for when you know there is a bunch of bad guys heading towards you or for taking down bosses early in the game. All traps damage over time. Hold till green then let go to place. None of them will ever land a critical hit which helps make them obsolete around level 80, though the slow de-buff from Glaciers Bondage can still be useful.

Booby Trap Booby Trap 7,500g* 65/80-137/440 Lays trap that continuously hurt enemies with physical damage.
Lava-Bondage Lava Bondage 20,000g** 65/80-137/440 Strongest trap that inflicts fire damage with a burning effect on enemies for extra damage.
Glaciers-Bondage Glaciers Bondage 20,000g*** 65/80-137/440 Water damage that slows enemies movement speed making it useful in late game.
Land-Bondage Land Bondage 20,000g*** 65/80-137/440 Says it stuns enemies, but it doesn’t seem to effect them at all besides regular earth damage.
Storm-Bondage Storm Bondage 20,000g*** 65/80-137/440 Only does wind damage without any special effect making it the least effective trap.

Buff Magic

Energy-Shield Energy Shield 20,000g*** 55/21%/30s-118/30%/130s Blocks a certain % of physical damage. Stacks well with other buffs. This is more valuable than Iron Skin later in the game as it will block much more damage.
Iron-Skin Iron Skin 20,000g* 55/11%/30s-118/20%/130s Increases your defense by a % based on what your wearing. The stronger the armor the more benefit you’ll get.
Reflect-Shield Reflect Shield 30,000*** 55/21%/30s-118/30%/130s Has a chance to void incoming damage and reflect it back to the attacker. Great for dodging almost 1/3 of attacks!
Respiration Respiration 7,500g* 55/30/16s-118/165/45s Increases HP recovery for a certain period of time.
Shield-Regeneration Shield Regeneration 15,000g*** 55/30/16s-118/165/65s This is a must as it recharges your shield quick. Max recover limit is much higher then max HP recovery limit making your shield better to invest in for survivability.
Weakness-Domain Weakness Domain 7,5000g* 55/21%/16s-118/30%/16s Reduced physical attack power of surrounding enemies.
Anti-Force-Domain Anti-Force Domain 10,000g** 55/21%/16s-118/30%/16s Reduces the physical defense of surrounding enemies. Only works with weapon attacks.
Fuzzy-Domain Fuzzy Domain 10,000g* 55/51%-118/60% Drops the power of curse from the sky to destroy the shield of enemies at the drop point.
Flame-Shower Flame Shower 7,500g*** 55/51%/16s-118/60%/16s Inflicts a burning statues on surrounding foes that hurts over time.
Ice-Bound Ice Bound 7,500g*** 55/51%/16s-118/60%/16s Summons crystals of ice that slow opponents. Helps get ride of things chasing you.

S.Skill Arch Mage

Concentration of Spirit Concentration of Spirit 30,000g** 55/8%/16s-118/35%/65s Increases destruction magic damage for a short time.
Concentration of Mind Concentration of Mind 30,000g*** 55/3%/16s-118/30%/65s Increases max MP for a certain time period.

 
 March 27, 2014  Posted by at 12:06 am Android, iOS, S.O.L Stone of Life EX

  6 Responses to “S.O.L Stone of Life EX Arch Mage Guide/Build”

  1.  

    If my mage is NOT equipped with default weapons, all buff/debuff skills consume no MP and have no cool downs (v1.1.8). This is not observed in other three classes.

  2.  

    Hi, good job for all the info gathering. Just wanted to say that HP recover doesn’t max at 100, I’m currently at 200 max and I hope it’s gonna evolve as well for mana recover ( 50 now, as an archmage it is low). It might depends on stars earned and level.

    •  

      Looks like they must have changed it with the last update. I thought it was weird that the Respiration skill when full upgraded went well over 100, but max health recovery was capped at 100. Good looking out!

  3.  

    Yeah for the shaman level how come I can’t spam basic attack and if I do it doesn’t do any damage

  4.  

    I cannot get past the first dungeon. I keep dying at the boss and I don’t know how to continue. PLEASE HELP ME!!!

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