Apr 072014
 
 

Stone-of-Life-Knight-BuildThis S.O.L Stone of Life EX Knight Guide/Build will go over what’s good and what to avoid. This class has high survivability using single-handed weapons and shields. You can reset your skills and training at any time by visiting Graystone and Old Town. So don’t worry if you invest in the wrong thing.

View more info at the S.O.L Stone of Life EX S.O.L Stone of Life EX Guide Wiki

Knight Guide/Build

Action Style

These will change your normal attack action. Once unlocked you can change between each freely.

Knight – A basic Action Style of Knight.
Defender (Req *23 & LV25) – Normal attacks become a consistent action with out a break or pause. This let’s you pin certain enemies in corners with normal attacks for easy kills.
Elemental Knight (Req *90 & LV70) – Push away surrounding enemies and move forward to the heart of the crowd and deliver big knock back and damage.
Holy Knight (Req *150 & LV150) – Move close in 1 dash and then attack twice with huge damage.

* = Numbers of stars you need from dungeons. You can check how many you have on the first tab in the main menu.

Power Attack

Your power attack charges up when you take damage and you can see the meter at the bottom of the screen filling up. These are associated directly with your Action Style’s so to unlock new ones you’ll have to increase your level and get stars in dungeons.

Step 1 – Attack 3 times surrounding enemies with whirl wind action.

Step 2 – Strong Sword explodes 3 times hurting foes in front of you.

Step 3 – Sword powers in 3 directions knocking back opponents.

Step 4 – Slide into opponents delivering damage.

Training Skills

All are passive. The first 2 tabs vary between classes while the resistance and power attack tabs are the same for all. Located in the statues area on the S.Skill tab. Use Style points from leveling up (2 per level) to increase strength.

1H Weapons 1H Weapon 2%-20% Raises strength when using 1-handed weapons.
Sharpening Sharpening 1%-10% Increases critical rate.
Sword Sword 3%-30% Damage up when using single-handed swords.
Mace Mace 3%-30% Damage up when using maces.
War Axe War Axe 3%-30% Damage up when using war axes.

 

Armor Armor 5%-50% Physical defense up. Says it increases physical defense by a % when it’s actually just the number, +5%=+5 Armor.
Armoring Armoring 5%-50% Defense goes up when HP drops below 40%
Remind Remind 3%-30% Use less MP when casting skills. Very important for increasing your DPS.
Blocking Blocking 2%-20% Increase Block Rate% which is capped at 30%. Use this and and shield buffs to make your Preparation for Defense S.Skill passive.

 

Water-Resist-Training Water Resist 8%-80% Defend better against water.
Fire-Resist-Training Fire Resist 8%-80% Defend better against fire.
Earth-Resist-Training Earth Resist 8%-80% Defend better against earth.
Wind-Resist-Training Wind Resist 8%-80% Defend better against wind.

Power-Attack-Training Power Attack 3%-30% Raises strength of Power Attack.
Fast-Power-Attack Fast Power Attack 5%-50% Increase the fill rate of Power Attack Gauge.

Skills

Same for all classes except for S.Skills. These are what you’ll use most to attack monsters and are available for every class except S.Skills which are unique. Use skill points from leveling up (1 gained per level) to increase and cost 1 point each for every level with the max being 10. If your patient you can find all of these as drops without having to pay 7,500-30,000g for them in towns. Visit Roger in Graystone and pay 50,000g to reset and reallocate.

* Buy in Herbhill
** Buy in Graystone
*** Buy in Old Town

Destruction Magic

Fire-Bolt Fire Bolt 7,500g* 15/51%-42/150% Fires 3 flaming fire bolts and delivers fire elemental damage to enemies. Good for large groups as it will pass through them, but will usually only hit the enemies once so Ice Bolt is better for 1 on 1.
Inferno Inferno S.AOE 10,000g* 15/39%-42/120% Shoots a fire beam that will hurt enemies and consume MP every second while held down.
Meteor Meteor M.AOE 30,000g** 50/105%-95/330% Drops a meteor from the sky that damages with fire in an area. Cast right away when Blizzard, Land Collapse, and Thunder Bolt require charge time. No cast distance limit so you can blast enemies from across the screen and they wont attack you.
Flame-Nova Flame Nova L.AOE 30,000g*** 65/65%-137/200% Damages enemies with fire and has max cast distance. This and Lightning Nova are the strongest Destruction skills.
Flame-Barrier Flame Barrier 15000g** 55/69%/10s-118/150%/10s Hurts things with fire that get too close. Hold down for a few seconds to cast.

 

Ice-Bolt Ice Bolt 7,500g* 15/58%-42/175% Launches 3 freezing ice bolts that delivers water damage. The best bolt for causing the most pain to single targets as all projectiles will land a hit.
Ice-Lance Ice Lance S.AOE 10,000g* 15/39%-42/120% Shoots a water beam that hurts enemies and consume MP every second while held down.
Blizzard Blizzard M.AOE 30,000g** 55/62%-118/170% Ice storm damages with water to those in radius.
Frozen-Nova Frozen Nova L.AOE 30,000g*** 65/69%-137/150% Attacks with water and can be cast at max distance. Weakest of all skills of same tier making it obsolete for about 99% of fights.
Ice-Barrier Ice Barrier 15,000g** 55/69%/10s-118/150%/10s Hurts things with water that get too close. Hold down for a few seconds to cast.

 

Stone-Bolt Stone Bolt 7,500g* 15/69%-42/200% Hurls gigantic boulders to deliver earth damage.
Stone-Spear Stone Spear S.AOE 10,000g* 15/39%-42/120% Shoots an earth beam that hurts enemies and consume MP every second while held down.
Land-Collapse Land Collapse M.AOE 30,000g** 55/59%-118/230% Stone earth pillars hurt foes within radius.
Earthquake Earthquake L.AOE 30,000g*** 65/67%-137/175% Hurts with earth and can be cast at max distance. Weaker than fire and wind skills of same tier making it obsolete for about 99% of fights.
Stone-Barrier Stone Barrier 15,000g** 55/69%/10s-118/150%/10s Hurts things with earth that get too close. Hold down for a few seconds to cast.

 

Lightning-Bolt Lightning Bolt 7,500g* 15/58%-42/175% Large lightning the causes wind damage.
Chain-Lightning Chain Lightning S.AOE 10,000g* 15/39%-42/120% Shoots a wind beam that continually hurts enemies and consumes MP while held down.
Thunder-Bolt Thunder Bolt M.AOE 30,000g** 55/60%-118/195% Drops lightning from the sky to hurt foes in radius.
Lightning-Nova Lightning Nova L.AOE 30,000g*** 65/69%-137/200% Damages enemies with wind and has max cast distance. This and Flame Nova are the strongest Destruction skills.
Wind-Barrier Wind Barrier 15,000g** 55/69%/10s-118/150%/10s Hurts things with wind that get too close. Hold down for a few seconds to cast.

Trap Magic

Great for when you know there is a bunch of bad guys heading towards you or for taking down bosses early in the game. All traps damage over time. Hold till green then let go to place. None of them will ever land a critical hit which helps make them obsolete around level 80, though the slow de-buff from Glaciers Bondage can still be useful.

Booby Trap Booby Trap 7,500g* 65/80-137/440 Lays trap that continuously hurt enemies with physical damage.
Lava-Bondage Lava Bondage 20,000g** 65/80-137/440 Strongest trap that inflicts fire damage with a burning effect on enemies for extra damage.
Glaciers-Bondage Glaciers Bondage 20,000g*** 65/80-137/440 Water damage that slows enemies movement speed making it useful in late game.
Land-Bondage Land Bondage 20,000g*** 65/80-137/440 Says it stuns enemies, but it doesn’t seem to effect them at all besides regular earth damage.
Storm-Bondage Storm Bondage 20,000g*** 65/80-137/440 Only does wind damage without any special effect making it the least effective trap.

Buff Magic

Energy-Shield Energy Shield 20,000g*** 55/21%/30s-118/30%/130s Blocks a certain % of physical damage. Stacks well with other buffs. This is more valuable than Iron Skin later in the game as it will block much more damage.
Iron-Skin Iron Skin 20,000g* 55/11%/30s-118/20%/130s Increases your defense by a % based on what your wearing. The stronger the armor the more benefit you’ll get.
Reflect-Shield Reflect Shield 30,000*** 55/21%/30s-118/30%/130s Has a chance to void incoming damage and reflect it back to the attacker. Great for dodging almost 1/3 of attacks!
Respiration Respiration 7,500g* 55/30/16s-118/165/45s Increases HP recovery for a certain period of time.
Shield-Regeneration Shield Regeneration 15,000g*** 55/30/16s-118/165/65s This is a must as it recharges your shield quick. Max recover limit is much higher then max HP recovery limit making your shield better to invest in for survivability.
Weakness-Domain Weakness Domain 7,5000g* 55/21%/16s-118/30%/16s Reduced physical attack power of surrounding enemies.
Anti-Force-Domain Anti-Force Domain 10,000g** 55/21%/16s-118/30%/16s Reduces the physical defense of surrounding enemies. Only works with weapon attacks.
Fuzzy-Domain Fuzzy Domain 10,000g* 55/51%-118/60% Drops the power of curse from the sky to destroy the shield of enemies at the drop point.
Flame-Shower Flame Shower 7,500g*** 55/51%/16s-118/60%/16s Inflicts a burning statues on surrounding foes that hurts over time.
Ice-Bound Ice Bound 7,500g*** 55/51%/16s-118/60%/16s Summons crystals of ice that slow opponents. Helps get ride of things chasing you.

S.Skill Knight

Preparation-for-AttackPreparation for Attack 30,000** 55/55%/16s-118/100%/65s Increases attack power at the expense of defense.

Preparation-for-DefensePreparation for Defense 30,000*** 55/12%/16s-118/30%/65s Increases block chance for a certain period of time. Becomes passive when Blocking Training and shield buffs reach the maximum of 30%.

 
 April 7, 2014  Posted by at 4:42 pm Android, iOS, S.O.L Stone of Life EX

  2 Responses to “S.O.L Stone of Life EX Knight Guide/Build”

  1.  

    What does “Becomes passive when Blocking Training and shield buffs reach the maximum of 30%.” men exactly? Does it mean we shouldn’t skill “Preparation for Defense” because you reach the cap without that skill?

  2.  

    Thank you for tips.

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